August 16 2005
PLAYERS TAKE CENTER STAGE WITH EYETOY: PLAY 2™
Aug. 16, 2005
PLAYERS TAKE CENTER STAGE WITH EYETOY:PLAY 2™ EXCLUSIVELY FOR PLAYSTATION®2
Follow-up to Last Year’s Popular Title Features 12 New Games, Multiplayer Functionality and Unique Security Spy-Camera Feature
FOSTER CITY, August 16, 2005 – Sony Computer Entertainment America. announced today the release of EyeToy: Play 2™, developed exclusively for the PlayStation®2 computer entertainment system by Sony Computer Entertainment Europe. EyeToy: Play 2, a collection of 12 exciting new games and expanded bonus features, builds upon the fun and addictive gameplay that was introduced with last year’s successful EyeToy: Play™ . Players and their friends can join in the fun as one to four people can star in the game and appear on TV. In addition, players can now catch intruders in the act with the new SpyToy ™ mode or create interactive and lifelike 3D models of their own face and head with EyeToy: Cameo ™ .
“EyeToy: Play 2 continues to expand the possibilities of physical gaming on PlayStation 2™ by offering an experience that is simply not available on any other gaming platform,” said Joe Brisbois, producer, Sony Computer Entertainment America. “Whether working up a sweat racing against their friends, thrilling a packed house playing AirGuitar, or guarding their room with SpyToy, EyeToy: Play2 provides hours of interactive fun for gamers of all ages and experience levels.”
Since its launch last year, more than 7 million EyeToy ® USB cameras can now be found in homes worldwide. The camera simply plugs into one of the two USB ports on the front of a PlayStation 2™ system while the camera sits on top of or below the television. Using cutting-edge technology to project and track the player’s image on screen, the EyeToy USB camera continues to take interactive entertainment to a whole new level, as gamers instantly take center stage as the main characters in their own game.
Combining numerous game genres, players are encouraged to challenge their friends as they become a master chef, hit homeruns, battle it out for the table tennis crown and fight off kung-fu warriors, ninjas and ancient monsters. By using their bodies to complete the variety of challenges, players will experience true physical interactivity. For a more competitive atmosphere, EyeToy: Play 2 enables up to four players to play together in multiplayer modes for a heightened sense of fun and laughter.
Additional new EyeToy technology featured in EyeToy: Play 2 include sound recognition, background subtraction, SpyToy and EyeToy: Cameo. Using the included SpyToy mode, players can use their EyeToy USB camera to guard their room, ward off unsuspecting intruders, and discreetly catch trespassers by tracking their physical motion, as well as audible noises, with their EyeToy USB camera. While playing detective, players can set up their SpyToy to capture secret photos every five seconds, record video of unwanted visitors or sound an alarm when the camera tracks any physical movement. With EyeToy: Cameo, gamers can create interactive and lifelike 3D models of their own head which can then be used in EyeToy: Play 2 as well as other EyeToy enabled games such as World Tour Soccer 2006.
“Whether gamers are playing the mini-games , using the ‘SpyToy’ feature or experimenting with EyeToy: Cameo , EyeToy: Play 2 is a perfect game for consumers of all ages and provides hours of fun no matter what your level of gaming experience.”
The independent Entertainment Software Rating Board (ESRB) has rated EyeToy: Play 2 E 10+. For more information about the ESRB visit www.esrb.org.
About Sony Computer Entertainment America
Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one game console, the PlayStation 2™ computer entertainment system and the PSP™ system for the North American market. Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly-owned subsidiary of Sony Computer Entertainment Inc.
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